I was reading the latest Officer’s Quarters on wow.com recently, and was struck by this question that the author posed: Is every conversation among the officers, even those having nothing to do with guild business, held in /o chat instead of /g? In many of my previous articles, I’ve talked about keeping the lines of [...]
Archive for July, 2009
Stuck Up Officers
Jul 30
Breaking Up a Guild Bank
Jul 27
I’ve mentioned in a few past articles about choosing to disband or close up a guild when the needs of the members can no longer be met. When this happened to the guild I started WotLK with, we had to decide how to distribute the contents of the guild bank. You hear horror stories about [...]
Motivation to Raid
Jul 23
What motivates you to raid? In my years playing, I’ve seen many answers to this question that tend to boil down to one of the following: for loot to be able to take on harder content for loot to PvP with strictly for the challenge of beating content to play with friends Ask me, and [...]
I’m not sure whether Blizzard has different quest designers working on the Alliance and Horde quest lines, but sometimes it seems as though one side has been given more care and attention than the other. Back in the days of Vanilla WoW, the quest line that differentiated the sides the most was that to become [...]
How the Roster Has Changed
Jul 16
I’ve been a member of five guilds since I started playing WoW in the fall of 2005. Of those, three are still around, and for the most part I am still in contact with some of the members I used to play with. I’ve been playing on the EU realms since I moved to England [...]
Foresight
Jul 13
WoW is in a double-lull right now. Not only is it summertime, with all the attendance issues that this time of year brings, but we’re at the point where juicy information about the next content patch is being dangled in front of us. If your guild started running Ulduar right when patch 3.1 came out, [...]
What Completes You?
Jul 9
I am a hopeless completionist. I admit this freely. When I start a character, I am driven by an irrational need to “complete” that character before I shelve it. Even if I don’t particularly enjoy the playstyle or talents of a given class, once I’ve committed myself, I know I won’t stop until that character [...]

