Archive for category Ranting

Unwanted Attention

Stumped for a topic, I was browsing the US guild relations forum when I came across this post. Here’s the synopsis: female gamer joins a guild with a friend.  She doesn’t like to talk on voice chat, preferring that other players assume she is male.  The friend transfers servers, leaving her as the only female [...]

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Selfishness

Warning: rant incoming.  It’s been a while since the last, and the commentary on the time-to-emblems post pushed me over the line. I’m calling out everyone who’s become a selfish, self-centered “me first” jerk since patch 3.3 was introduced and the Dungeon Finder became the best and worst thing to happen to WoW in recent [...]

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Time-to-Emblem Ratios

Why do people leave groups in the new LFG system the moment a dungeon is assigned? The instances I see this most often on are: The Culling of Stratholme Halls of Lightning Halls of Stone The Oculus If you jump out of the group, you can’t re-queue for 15 minutes.  For a tank or healer, [...]

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Performance-Based Loot Systems

While browsing the US guild relations forum, I was struck by this post: PerLoot – a new Loot System Not struck by the brilliance of the system, mind, but the process by which a reasonable goal (rewarding people who perform better) fell apart in the implementation.  What’s worse is that the original poster didn’t seem [...]

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Sweating the Small Stuff

Let’s talk some more about pickup groups.  Every time I run them, I’m on the lookout for people who might be a good fit for the guild.  At the very least, I like to keep track of people who know what they’re doing so I can group with them again.  There’s no 5-man heroic content [...]

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The Importance of Dealing with Dead Weight

Last night I joined an Ulduar 10 semi-pug (half of the attendees were from one guild). Only about half of the members had any experience with the fights, but most of the inexperienced people were receptive to explanations we gave. Except one. Our group included one member who had no experience in the instance, hadn’t [...]

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Inexperience and Weakness

In my last article, a comment led me to another blog post which in turn led me to a recently released addon called Experience.  The idea behind the addon is that when you target someone, it queries their character statistics to see how many times they have killed the bosses of each instance in the [...]

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