Posts Tagged dps

Tools for Mentoring

A few months ago, I wrote an article on ways to turn bad players into good players.  Today I’m going to expand on the mentoring advice that I laid out in the hopes of showing some practical ways you can help even a completely new player improve their game very quickly. Advice vs Mentoring First, [...]

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Performance-Based Loot Systems

While browsing the US guild relations forum, I was struck by this post: PerLoot – a new Loot System Not struck by the brilliance of the system, mind, but the process by which a reasonable goal (rewarding people who perform better) fell apart in the implementation.  What’s worse is that the original poster didn’t seem [...]

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