
A comment by Malevica on a recent article inspired me to write about excuses. Excuses for leaving groups, for missing raids, for poor performance, for lack of knowledge, for not heading to the dungeon when your group fills up and generally just not giving your all when playing with others.
WoW is a game, first and foremost. Let’s get that out of the way. Games (not just those played on the computer) have different levels of interaction with others, and different levels of commitment required.
You can stop a game of Solitaire to go make yourself a cup of tea without issue, but the pitcher can’t just walk off the mound halfway through game of baseball because his mother tells him dinner is ready.
I like to think of WoW as being around the same level as a friendly bowling team. You don’t tend to bring substitutes to the alley, so if one person doesn’t show, the game is off. If you’re in a tournament or league, an unannounced no-show may prevent your teammates from playing themselves.
I don’t think anyone believes that WoW should trump all else, or that nobody should ever be pulled away from the game for something important. If a family emergency comes up, you have to go. The issue is the subjective value of “important”, and the ability of people to be honest, both with themselves:
How much time do I *really* have available to me before I jump in this heroic or raid?
and with others:
I’m sorry, I can’t join the Thursday raid because I have a paper due on Friday, but I’ll be sure to unsign well in advance so you’re not left hanging because of me
We’ve all heard the various excuses for why someone fails to meet a commitment they’ve made to other players:
My guild needs me for a run
I have to go to eat
I wasn’t feeling well
Or the best excuse of all:
…
What I’d like to discuss (and what I think Malevica was getting at) wasn’t so much the veracity of the excuses themselves, but the need to make them. Regardless of the reason you give, having to make excuses comes down to two things: not managing your time and assigning a different importance to WoW than the people you play with.


