I am probably one of a few people who can remember having to save up to purchase a tabard pattern for their guild. Unless you ran a leveling guild in the days of Vanilla, the idea of not having a spare 10 gold among your members may seem preposterous, but it did happen. We were [...]
Posts Tagged recruitment
We Haz Tabard
Mar 29
One of the things that has dogged me whenever I’ve been a guild leader is a desire to solve every problem that I am made aware of. Even outside of a leadership position, I tend to internalize every little thing that goes wrong. I have high standards for myself, and when I find myself playing [...]
Bridging the 10 to 25 Gap
Jan 18
In the post on guild mergers, I talked a little about what to do when you’re trying to expand from a 10 person to 25 person guild. Today, I’d like to expand on that a bit outside of the context of mergers or alliances (the latter of which will be covered in a future post). [...]
Tools for Mentoring
Jan 4
A few months ago, I wrote an article on ways to turn bad players into good players. Today I’m going to expand on the mentoring advice that I laid out in the hopes of showing some practical ways you can help even a completely new player improve their game very quickly. Advice vs Mentoring First, [...]
I read a post on a bluetracker last week (and forgot to bookmark it – again) in which the poster asked “do you need a guild now that we have the dungeon finder tool?”. Thinking about that leads me to consider the changing role of the guild in WoW. Since the initial release, guilds have [...]
Sullying Our Good Name
Nov 16
On my main’s server, I’ve been running PUGs pretty much daily for the last few weeks. The time just isn’t right to form Cold Comfort the guild it seems, so I’ve resolved to try again closer to the release of Cataclysm, when there is bound to be a fair amount of shakeup and re-rolling. Standards [...]

